Login Header

Welcome guest, don't have account yet? Sign up for free!

  Remember me
Arrow Right  Create new account
Arrow Right  Lost password?
       LIVE HELP

Home » News

Patch 1.5 for Call of Duty: World at War

Posted by Administrator | 18 July 2009 - 18:26 | 0 Comments

Patch 1.5 for Call of Duty: World at War has been released yesterday. All of our game server have been patched today. Together with this patch there are also three new multiplayer maps and one new zombie map. If you want to know more please read further for a complete list of changes.

  • 3 new MP maps: Banzai, Corrosion, Sup Pens!
  • 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
  • CO-OP hosts can now kick players from their lobby
  • Improved dog spawning in MP
  • Addressed an issue with Zombie pathing
  • Fixed an instance of the player model displaying incorrectly
  • Some unhandled exception errors have been addressed
  • Improved server browser's refresh functionality when the Source is set to 'Favorites'
  • Added support for CODTV
  • "cg_DrawFPS 1" now only displays FPS and cg ms/frame
  • Added RCon command "teamstatus" to display players' team information
  • Mods: Added joinsquad script function
  • Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
  • Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
  • Mods: Removed the loading of duplicate assets that contributed to the '2048 materials' error
  • Mods: Increased the amount of mods displayable in the Mods menu
  • Mods: Fixed a crash related to the mod.arena file

Comments

Place comment

If you would like to reply on this news article you can do so with the form below. All fields are required. We register the IP address of your Internet connection to prevent abuse. Your e-mail address wil not be displayed!

Name:
Email address:
Image verification

Captcha image
Your reply: