Login Header

Welcome guest, don't have account yet? Sign up for free!

  Remember me
Arrow Right  Create new account
Arrow Right  Lost password?
       LIVE HELP

Home » News

Patch 1.4 for Call of Duty: World at War released

Posted by Administrator | 10 April 2009 - 17:26 | 0 Comments

Patch 1.4 for Call of Duty: World at War has been released today. All of our game servers have been updated. This patch was eagerly expected due to the release of new maps and added functionality. If you have any more questions please let us know. Read further for the complete change log.

  • 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
  • Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
  • Improved spawning logic.
  • Auto balancing improvements. Players are no longer auto balanced while completing objectives.
  • Mods: IWD's can be placed in the usermaps folder.
  • Mods: Hold Breath / Sprint functions as intended.
  • Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
  • Fixed lag caused by shooting at tanks.
  • All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
  • Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
  • Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
  • Martyrdom no longer causes direct impact deaths in Hardcore modes.
  • "Bayonet jumping" has been disabled.

Comments

Place comment

If you would like to reply on this news article you can do so with the form below. All fields are required. We register the IP address of your Internet connection to prevent abuse. Your e-mail address wil not be displayed!

Name:
Email address:
Image verification

Captcha image
Your reply: